Reddit rules index · read 2026-10-07
Can you promote on r/gamedesign?
Only in a dedicated thread Its rules send self-promotion to a dedicated thread, such as a weekly or pinned one. Promotion outside it is removed.
What this page is
This page quotes r/gamedesign's rules as ThreadFox read them on 2026-10-07. The quoted text is the community's; the verdict above is our reading of it. Conditions often decide whether a post fits (a required thread, flair, posting day, account age or karma), and r/gamedesign's current rules on Reddit always win over this page.
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- 304,465 members
- text posts only
- posting limited to approved users
- its rules on Reddit
For topics related to the design of games for interactive entertainment systems - video games, board games, tabletop RPGs, or any other type. /r/GameDesign is not a subreddit about general game development, nor is it a programming subreddit. This is a place to talk about Game Design and what it entails. Use this community to network, discuss crafting rulesets and general game design, and share game design tips with other game designers. Designers of all experience levels are welcome!
What its rules say about promotion
Limit PROMOTION and JOB ADS
Use the weekly “Show & Tell” thread pinned in this sub for self-promotion (e.g. if you want to bring attention to something you made, such as a game, a how-to video, an article on game design, a survey, or a contest). You may make a new post if you are asking specific game design questions about your game or are otherwise looking to spur relevant discussion. It’s OK to include links as long as your post still follows the rules. Do not post job ads or sales here. Use subs like r/inat for that.
All 4 rules of r/gamedesign
- Posts must relate to game DESIGN (not just game DEVELOPMENT)
Discussion of game rules, mechanics, and their effects on gameplay. This could be for advice on designing your own game, discussing an article on game design, seeking the reasoning behind design decisions in existing works, and more. Pertinent links are OK, but please avoid posts that just redirect discussion elsewhere. - Limit PROMOTION and JOB ADS
Use the weekly “Show & Tell” thread pinned in this sub for self-promotion (e.g. if you want to bring attention to something you made, such as a game, a how-to video, an article on game design, a survey, or a contest). You may make a new post if you are asking specific game design questions about your game or are otherwise looking to spur relevant discussion. It’s OK to include links as long as your post still follows the rules. Do not post job ads or sales here. Use subs like r/inat for that. - No LOW EFFORT posts
This is not about length; short posts can follow Rule #1 just fine, while AI can generate long & pointless posts in a blink. Think about what you want to discuss before you post, and make an effort to give others both the context and the prompt to discuss it. No blind links; always explain what a link leads to and, if not obvious, its relevance to game design. No vague or unfocused posts, such as “looking for feedback” without a specific question. - Posts must be in English
To keep discussion accessible to the whole community, all new posts should be primarily in English. No language restrictions apply to comments.
What the written rules don't show
- Unpublished minimums. Many communities remove posts from new or low-karma accounts through AutoModerator settings that are not on the rules page, often before a moderator sees them.
- Reddit's own filters. Reddit's site-wide spam filters can remove posts from accounts that mostly share links to their own site, in any community.
- The community's norms. Many communities see themselves as peers, not an audience: post where you already take part, and make the post worth reading without the link.
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The verdict is our reading of r/gamedesign's rule text on 2026-10-07. Rules change and moderators decide: read the current rules before you post. Not affiliated with Reddit or r/gamedesign.